SINGAPORE MAHJONG CLUB · THE AMERICAN MAH JONGG TABLE
Play American Mah Jongg online.美式麻将
The American game: a card of hands, eight jokers, and the Charleston before every deal. Pass, call, exchange a joker, and go out on a hand from the card.
152 tiles · a card of hands · jokers
Solo play is free, with no account, against three of the club’s regulars. A table with friends needs a free Basic account, and everyone plays for points: no money, no prizes.
New to this table? Play a guided first hand · Today’s deal: the same wall for everyone
How it differs from Singapore
- 152 tiles: eight flowers that stand in for one another, and eight jokers that stand in for any tile in a group of three or more.
- The winning hands are the ones on the card, nothing else, each worth the points printed beside it; a hand with no joker counts double.
- The Charleston: three tiles pass right, across and left before play, a second round if nobody stops it, then a courtesy pass across.
- No chows: pungs, kongs, quints and sextets, called from any discard, and a joker in any exposure may be exchanged for the tile it stands for.
- East begins with fourteen tiles, the deal moves on after every hand, and a wall game scores nothing.
The regulars at this table
Three of the club’s regulars sit down whenever you open a fresh American Mah Jongg table. Each plays the style properly and in their own way; you can change the seats at the table.
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Mei Always first to ready“Charleston! Pass me something good.”
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Auntie Rose Keeps her seat safe“A joker for the soap, dear.”
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Rafi The newest regular“Which hand on the card is this?”
Rules at this table
Four players, 152 tiles: the three suits, the winds and dragons, eight flowers that stand in for one another, and eight jokers. The winning hands are the ones on the card, nothing else; each is worth the points printed beside it. East begins with fourteen tiles, everyone else with thirteen.
The Charleston
Before play, everyone passes three tiles to the right, three across and three to the left. Then any player may stop, or everyone passes three to the left, across and to the right again. Finally the players sitting across from each other may exchange up to three tiles, as many as the smaller offer. On the first pass to the left and the last to the right, a player may pass tiles blind: tiles coming to them go straight on unseen, so that fewer of their own need go. Jokers are never passed.
Play
Draw and discard. Any player may call a discard to lay down a pung, kong, quint or sextet of that tile, using jokers for any of the copies; a pair is never called except for Mah Jongg. There are no chows, and no sets are declared from the hand. A joker in any exposure on the table may be taken by the player on turn in exchange for the tile it stands for. A discarded joker is dead and cannot be called. When the wall is used up the hand is a wall game and nobody scores.
Mah Jongg
Fourteen tiles, exposures included, that make exactly one hand on the card. Jokers may stand anywhere in a group of three or more, never in a pair or a single. Every loser gives the winner the hand's points; the discarder gives double, and when the winner draws the tile everyone gives double. A hand without a joker counts double.
Club card 2026
Groups are written with one letter a tile: F a flower, 1–9 a number, 0 the soap (white dragon), D the dragon of the group's suit (red with Characters, green with Bamboo, soap with Dots), N E W S the winds, R G the red and green dragons. The small letters under a hand are its suits: the same letter is the same suit, different letters different suits. “Any run or number” means the numbers may all move up together.
2026
FF 2026 1111 1111 - a b cthe year in one suit, kongs of ones in the other two |
25 |
FFFF 2026 2026 DD - a b cthe year twice, the dragon of the third suit |
25 |
FF 2222 0000 6666 - a - a |
25 |
222 0000 666 NEWS a - a - |
30 |
22 00 666 2026 FFF a - a b - |
30 |
2026 NEWS 2026 DD a - b cthe dragon of the third suit |
35 |
2468
22 44 666 888 DDDD a a a a aone suit |
25 |
222 444 6666 8888 a a b b |
25 |
FF 2222 44 6666 88 - a b a b |
30 |
2222 4444 66 88 DD a b c c c |
30 |
FFFF 2468 2468 22 - a b c |
30 |
22 444 666 888 DDD a a a a aone suit |
30 |
Any like numbers
FF 1111 1111 1111 - a b c · any run or number
|
25 |
111 111 1111 DDDD a b c c · any run or number
|
30 |
FFFF 11 111 11111 - a b c · any run or number
|
35 |
11 1111 1111 NEWS a b c - · any run or number
|
30 |
Quints
FF 11111 22222 33 - a a b · any run or number
|
40 |
FFFF 11111 22222 - a b · any run or number
|
45 |
11 222 33333 DDDD a a a a · any run or number
|
40 |
11111 NNNN 11111 a - b · any run or number
|
45 |
111 22222 333 DDD a a a a · any run or number
|
40 |
Consecutive run
111 222 3333 4444 a a b b · any run or number
|
25 |
FFFF 12345 12345 - a b · any run or number
|
30 |
1 22 333 4444 DDDD a a a a a · any run or number
|
30 |
11 22 333 333 4444 a a a b a · any run or number
|
25 |
111 222 333 44444 a a a b · any run or number
|
30 |
FF 1234 5555 6666 - a b c · any run or number
|
30 |
11 222 3333 444 55 a a a a a · any run or numberone suit |
30 |
13579
111 333 5555 7777 a a b b |
25 |
FF 1111 3333 5555 - a b c |
25 |
11 33 555 777 9999 a a a a aone suit |
30 |
FFFF 13579 13579 - a b |
30 |
555 7777 999 DDDD a a a a |
30 |
1111 3333 55 77 99 a b c c c |
30 |
FF 135 135 135 DDD - a b c a |
35 |
Winds and dragons
NNNN EEE WWW SSSS |
25 |
FF NNN EEE WWW SSS |
30 |
NN EEE WWW SS DDDD - - - - a |
30 |
FFFF RRR GGG 0000 |
30 |
NEWS 2026 NEWS DD - a - b |
35 |
NNNN DDD DDD SSSS - a b -dragons of two suits |
30 |
FF NEWS 1111 1111 - - a b · any run or number
|
30 |
369
333 666 9999 DDDD a a a a |
25 |
FF 3333 6666 9999 - a b c |
25 |
3333 6666 99 99 DD a a b c a |
30 |
FFFF 369 369 DDDD - a b c |
35 |
33 666 999 369 FFF a a a b - |
30 |
333 6666 999 NEWS a a a - |
30 |
Singles and pairs
FF 11 22 33 44 55 66 - a a a a a a · any run or number · concealed
|
50 |
NN EE WW SS 11 22 33 - - - - a a a · any run or number · concealed
|
50 |
FF 2026 2026 22 66 - a b c c · concealed
|
50 |
11 33 55 77 99 DD DD a a a a a b c · concealed
|
50 |
22 44 66 88 DD DD FF a a a a b c - · concealed
|
50 |
33 66 99 33 66 99 DD a a a b b b c · concealed
|
50 |
FF 11 22 33 11 22 33 - a a a b b b · any run or number · concealed
|
50 |
The deal
The deal moves on after every hand. A session is 4 hands.
Table options
The card: Club card 2026 · Charleston before play: On · Blind passes (first left, last right): On · Courtesy pass across: On · A hand without jokers counts double: On · Self-drawn Mah Jongg: everyone gives double: On · Hands in a session: 4.
At the table, the rules and points are a tap away: Menu → Rules & points.
The other tables
One club, 6 tables. Each keeps its own saved game, its own rules and its own regulars.